[dropcap]T[/dropcap]he UI compound is what makes MX vs. ATV Reflex game unique. While the player waits for the level to load they can practice their skills in the compound. The compound was also very limited in memory because it was included in every level and yet still had to be fun. I was tasked with creating light poles, signs, cacti, and water towers.
Software used:
- 3d Studio Max
- Photoshop
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